Announcement
4 Apr
The "DCS: A-10C Warthog" Patch 1.1.0.7 is now available for download.
This is a second patch and have to be installed on the 1.1.0.6 version.
1.1.0.7 Change Log:
- Adjustments to reduce probability of stuttering.
- Fixed some bugs in the campaigns and missions.
- Fixed some bugs that caused tracks to play back incorrectly.
- Fixed force correlate mode for AGM-65K/H/G.
- Fixed missions sometimes crashing before getting to cockpit.
- Some glitches with GUI images are fixed.
- Assigning the same function twice to input device causing a crash is fixed.
- A new fuel tanks depot of 3D models was added.
- Fixed tracking of Aerial Refueling in Logbook.
- TACAN crashes if beacon activated by AI AFTER radio it turned on inside the player's plane is fixed.
- Fixed of a Molniya animations.
- E-3A now able to mid-air refuel.
- Fixed the damage model of the Su-25.
- AI helicopters will now hold assigned airspeed.
- Changed CCIP INVALID message logic.
- Fixed a bug with smoke that caused it not to follow wind direction.
- Landing and taxi issues of AI at Gelendzhik are resolved.
- Gun sight was changed from fixed 41 mil sight to 4000ft cross when CCIP INVALID condition exists in CCIP mode.
- Fixed GBU-38 inaccuracy when target designation is set a Markpoint.
- Fixed memory management during textures loading.
- Faster textures loading at start up.
- Fixed occasional crash on exit.
- Tuned textures loading procedure.
- E-3A pilots will no longer eject.
- Resolved issue with AI "traffic jams" at Sukhumi afld.
- Multiplayer - Exterior airbrake sound on other client loop is fixed.
- Restored key commands for quick communications without radio menu.
- AI getting damaged when refueling is fixedм.
- AI flight members not forming up correctly with flight lead after takeoff is resolved.
- Fixed the crash with Effects.dll.
- Player pilot suffers hypoxia after shutting down engines on the tarmac is fixed.
- AI aircraft during taxi at Vaziani is resolved.
- Buildings that flicker and visibly grow up out of the ground on Low graphics settings is fixed.
- Aircraft shelters will use season textures.
- AI wingman Maverick usage causes crash is fixed.
- Crash when grass comes into view in not certain conditions is fixed.
- Problems with AI on the landing in Sukhumi, Krymsk, Anapa are fixed.
- Problems of AI aircraft on the taxi ways are solved.
- Mission crash caused some data from preparing mode is fixed.
- The switching of high-order digits on the VHF radios is fixed.
- Solved problem when a light source is present, fog disappears when viewed from above.
- DX renderer errors with textures loading are fixed.
- WorldManager error at mission editor loading is fixed.
- Mission generator error from mission editor is solved.
- MP- FMBase error with repeated connection to server is fixed.
- Adjusted taxi light of aircrafts.
- Fixed some bugs with the Buk and Patriot SAMs and their adjusted their behavior.
- The yellow cross cursor will be hidden if inactive for more than five seconds.
- Fixed G-meter in A-10C.
- Weapons.dll crash after Player Aircraft is Destroyed by Patriot or S-300 is fixed.
- ME. The mission browser opening is better optimized.
- Role changes of AI will not cause error in mission editor.
- ECM pod will work after rearming.
- Crash on cockpitbase.dll while watching the track is fixed.
- Crash on unpausing the MP track is fixed.
- Air Defense units will distinguished from other ground vehicles in the debriefing.
- Some bugs in the logbook are fixed.
- Fixed some a textures Z-fighting bugs on the ground.
- Fixed a time combo-box in the mission generator.
- Adjusted A-10C oxygen system when the aircraft is on the ground.
- MP- Fixed crash whenever a client or the server pilot uses the emergency External Store Jettison button.
- UnitGroup crash with ship shooting is fixed.
- Adjusted input default profiles.
- The buildings shadow glitch in the TGP video is fixed.
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