F-16C Strait of Hormuz Campaign

DCS World 2.8
F-16C Viper
Type - Campaign
Uploaded by - Exorcet
Date - 09/25/2024 00:59:59
Air to air F-16CM Campaign over the Strait of Hormuz set in 2010. Fly for the USAF as tensions with Iran and China rise to a flashpoint.

PLEASE LEAVE FEEDBACK HERE:

https://forum.dcs.world/topic/358085-f-16c-strait-of-hormuz-campaign/

10/13/2024 - Update1 see feedback thread for change log.

DISCUSSION AND FEEDBACK:

https://forum.dcs.world/topic/358085-f-16c-strait-of-hormuz-campaign/

An air to air campaign for the F-16CM Blk 50 where the player flies for the USAF, set in the Hormuz Strait region in the year 2010. This campaign features missions with elements of randomization for replayability and mission uncertainty. The experience is intended to resemble that of a pilot in combat in that the missions will go on with or without the player's success, with some exceptions and within the limits of the DCS Campaign system. Missions will feel similar to my previous stand alone missions. The campaign is not strictly historically accurate, but attempts to be within the realm of plausibility, though mission content was given priority over world building. The campaign may be thought of as a mission pack rather than a narrative.
Players should be familiar with the F-16 including startup, takeoff, navigation, communications, systems management, fuel management, weapon employment, and landing. Air to air refueling is present but is not strictly necessary, however some missions may push the limits of range without use of tankers.
Wingmen are an important component of the campaign. Familiarity with the wingman menu is recommended. Plan your approach based on the mission briefing and use the mission planner to give your wingmen preplanned actions before getting into combat. Understanding the commands to have your flight orbit and engage missions will be helpful in completing objectives.
Missions are not instant action style and feature ingress and egress with total mission times up to 2-3 hours, with an average length closer to 1-2 hours. Briefings and the mission planner screen should provide relevant information and should be read before flying, again similar to past individual missions. Hard coding of objectives is avoided as much as possible and triggers are designed to be lenient to avoid situations where the mission breaks due to a particular action.
The map mode is set to Fog of War. DCS AWACS performance is limited in some ways so I have set the F10 map to make up for this. Use the F10 map to supplement AWACS calls. As mentioned above the campaign is air to air focused and the player is not tasked with air to ground missions, but the jump feature can be used to jump into ground attack F-16's (and other planes) if desired. Beware that currently your original plane will immediately abandon its mission if you jump into a new plane.
This is my first attempt at making a campaign and was also a learning experience as a result. While I have learned a lot, I was not able to apply everything learned to this campaign as I built it. Any feedback is welcome.

Campaign requirements:
F-16CM Blk 50 aircraft module
Persian Gulf map module
mods - none
  • License: Freeware - Free version, Unlimited distribution
  • Language: English
  • Size: 7.52 Mb
  • Downloaded: 1305
  • Comments: 2
User votes: 0
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