Announcement

May 23, 2025

One of the main barriers for new DCS pilots is creating gameplay content. Although the Mission Editor is very powerful, it can be complex and time-consuming to learn. To mitigate this, the QAG offers a convenient and quick way to generate simple missions based on a few, simple selections. It allows players to experiment with all DCS aircraft, across all eras and maps, over a variety of mission types. 

Quick Action Generator Key Features

  • Rapid and simple content generation compared to the Mission Editor.

  • Capability to construct missions based on all your DCS aircraft and maps with a high degree of mission customization.

  • Supports World War II era to modern day.

  • Scale missions from just a couple of aircraft to multiple flights and ground force groups.

  • Aircraft, ground units, and ships can be sorted into groups based on their historical era.

  • Manually select enemy and allied aircraft and set them as targets and supporting flights.

  • Option to modify and select aircraft loadouts.

  • Ability to change and select aircraft liveries.

  • User Interface built upon the F10 map to facilitate unit placements.

  • Optimised AI behavior for all difficulty levels.

  • Adjust the location and orientation of forces on the QAG map.

  • Option to add and remove air, land, and sea targets:

    • Configuring up to 4 (four) aircraft in a flight.

    • Set distance, altitude, and loadout options.

    • Add escort flights for appropriate Missions.

    • Add air defenses to protect targets.

  • Add or remove wingmen and set their skill level.

  • On first launch the generator loads the last map and aircraft used.

  • Formations assignments for flights of up to four units, both allied and enemy.

The QAG adds a new capability for DCS that is aimed at both new DCS players to generate unlimited content, but also provide a tool for veteran players to test new tactics, try out new sensors and weapons, and practice before entering a match. We look forward to your valuable feedback.



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