This is a an AI-controlled aircraft asset for DCS world. This is not a 'mod' as such, as it has no animations, and no functioning cockpit (nor cockpit systems). Rather, it is meant as a simple aircraft model to fly against as an opponent and target, including in missions by spawning in-flight.
Player Flyable?
While intended as an AI-flown asset, this is 'player-flyable', in a sense. There is no functioning cockpit (no instrument panel), thus while technically you can fly this, it doesn’t offer the ‘flight sim’ experience the Modules and other Mods offer, and this are really meant to be AI-controlled.
Artistic Credits
The model is by the artist helijah as posted on the Sketchfab website and used with permission (details on the model can be found in the README.txt file).
SFM Flight models
The values used in the 'aircraftname.lua' file are not based on any any technical, military or restricted content related to the aircraft, nor are they derived from real world operation or testing. The values for 'aircraftname.lua' are based on publicly available data (examples: airframe dimensions, weights, engine type/power, operating speeds and altitudes). Values for the engine table and for the aerodynamics table are refined by in-game testing, with the objective of permitting the user to fly the aircraft in DCS World as 'player' to the max velocity, and service ceiling corresponding to the aircraft as found on public websites such as Wikipedia.
To Install...
Installation: the usual drill…
1) download the ‘.zip’ folder,
2) unzip folder contents,
3) place desired aircraft folders in your local 'mods' location, i.e ...SavedGames/DCS/Mods/aircraft...
Comments/feedback, and suggestions on improvements are always appreciated.